Unity - Scripting API: Display.SetParams
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Declaration
public void SetParams(int width, int height, int x, int y);
Parameters
| Parameter | Description |
|---|---|
| width | Windows platforms only. The width of the window. |
| height | Windows platforms only. The height of the window. |
| x | Windows platforms only. The x position of the window. |
| y | Windows platforms only. The y position of the window. |
Description
Windows platforms only. Sets rendering size and position on screen.
To change the size and position of primary display you must also activate it by calling Display.displays[0].Activate(0, 0, 0).