Unity - Scripting API: EditorGUI.DelayedIntField
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Declaration
public static int DelayedIntField(Rect position, int value, GUIStyle style = EditorStyles.numberField);
Declaration
public static int DelayedIntField(Rect position, string label, int value, GUIStyle style = EditorStyles.numberField);
Declaration
public static int DelayedIntField(Rect position, GUIContent label, int value, GUIStyle style = EditorStyles.numberField);
Parameters
| Parameter | Description |
|---|---|
| position | Rectangle on the screen to use for the int field. |
| label | Optional label to display in front of the int field. |
| value | The value to edit. |
| style | Optional GUIStyle. |
Returns
int The value entered by the user. Note that the return value will not change until the user has pressed enter or focus is moved away from the int field.
Description
Makes a delayed text field for entering integers.
Similar to EditorGUI.IntField but will not return the new value until the user has pressed enter or focus is moved away from the int field.
Parameters
| Parameter | Description |
|---|---|
| position | Rectangle on the screen to use for the int field. |
| property | The int property to edit. |
| label | Optional label to display in front of the int field. Pass GUIContent.none to hide label. |
Description
The value entered by the user. Note that the return value will not change until the user has pressed enter or focus is moved away from the int field.
Similar to EditorGUI.IntField but will not return the new value until the user has pressed enter or focus is moved away from the int field.