Unity - Scripting API: Event.button
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Description
Which mouse button was pressed.
using UnityEngine;public class Example : MonoBehaviour { // Detect which mouse button is currently pressed // and print it. void OnGUI() { Event e = Event.current; if (e.button == 0 && e.isMouse) { Debug.Log("Left Click"); } else if (e.button == 1) { Debug.Log("Right Click"); } else if (e.button == 2) { Debug.Log("Middle Click"); } else if (e.button > 2) { Debug.Log("Another button in the mouse clicked"); } } }