Unity - Scripting API: Event.GetTypeForControl
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Declaration
public EventType GetTypeForControl(int controlID);
Parameters
| Parameter | Description |
|---|---|
| controlID | The ID of the control you are querying from. |
Description
Get a filtered event type for a given control ID.
This function is used to implement mouse locking and keyboard focus. The controlID can be obtained from GUIUtility.GetControlID().
Additional resources: EventType for the list of possible values.