Unity - Scripting API: GameObject.Find

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public static GameObject Find(string name);

Parameters

Parameter Description
name The name of the GameObject to find.

Description

Finds and returns a GameObject with the specified name.

Only returns active GameObjects. Returns null if no GameObject with name exists. If name contains a / character, it traverses the hierarchy like a path name.

For performance reasons, it is recommended to not use this function every frame. Instead, cache the result in a member variable at startup, or use GameObject.FindWithTag.

If the game is running with multiple scenes then Find will search in all of them.

To find a child GameObject, it is often easier to use Transform.Find.