Unity - Scripting API: ManagedReferenceMissingType

struct in UnityEditor

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Description

Represents a managed reference object that has a missing type.

Properties

Property Description
assemblyNameName of the Assembly where Unity expects to find the class. (Read Only)
classNameName of the class that is needed to instantiate the Managed Reference. (Read Only)
namespaceNameNamespace where Unity expects to find the class. Namespaces are optional so this might contain an empty string. (Read Only)
referenceIdThe Managed Reference ID. (Read Only)
serializedDataString summarizing the content of the serialized data of the missing object. (Read Only)