Unity - Scripting API: Material.GetInteger
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Declaration
public int GetInteger(string name);
Declaration
public int GetInteger(int nameID);
Parameters
| Parameter | Description |
|---|---|
| nameID | The name ID of the property retrieved by Shader.PropertyToID. |
| name | The name of the property. |
Returns
int
The integer property value. Returns 0 if the integer property is not found.
Description
Get a named integer value. If the integer property is not found an exception is thrown.
using UnityEngine;public class Example : MonoBehaviour { void Start() { Renderer rend = GetComponent<Renderer> (); rend.material.shader = Shader.Find("MyFlipBook"); print(rend.material.GetInteger("_NumFrames")); } }