Unity - Scripting API: Sample
struct in UnityEditor.PackageManager.UI
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Description
Struct for Package Sample.
Properties
| Property | Description |
|---|---|
| description | The description of the package sample. |
| displayName | The display name of the package sample. |
| importPath | The full path to where the sample will be imported, under the project assets folder. |
| interactiveImport | Indicates whether to show the import window when importing a sample that is an asset package (a .unitypackage file). |
| isImported | Indicates if the sample has already been imported. |
| resolvedPath | The full path to where the sample is on disk, inside the package that contains the sample. |
Public Methods
| Method | Description |
|---|---|
| Import | Imports the package sample into the `Assets` folder. |
Static Methods
| Method | Description |
|---|---|
| FindByPackage | Finds a list of samples in a package based on a specific version. |