Unity - Scripting API: Pool.ObjectPool_1.Dispose
ObjectPool<T0>.Dispose
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Declaration
public void Dispose();
Description
Removes all pooled items. If the pool contains a destroy callback then it will be called for each item that is in the pool.