Unity - Scripting API: Pool.ObjectPool_1.Release
ObjectPool<T0>.Release
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Declaration
public void Release(T element);
Parameters
| Parameter | Description |
|---|---|
| element | The instance to return to the pool. |
Description
Returns the instance back to the pool. Returning an instance to a pool that is full will cause the instance to be destroyed.
If the pool has collection checks enabled and the instance is already held by the pool then an exception will be thrown.