Unity - Scripting API: RectInt.Contains
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Declaration
public bool Contains(Vector2Int position);
Parameters
| Parameter | Description |
|---|---|
| position | Position to check. |
Returns
bool Whether the position is within the RectInt.
Description
Returns true if the given position is within the RectInt.
A point is considered to lie within the RectInt if its coordinates are greater than or equal to the RectInt's min coordinates, and less than the RectInt's max coordinates.