Unity - Scripting API: RenderQueue
enumeration
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Description
Determine in which order objects are renderered.
Properties
| Property | Description |
|---|---|
| Background | This render queue is rendered before any others. |
| Geometry | Opaque geometry uses this queue. |
| AlphaTest | Alpha tested geometry uses this queue. |
| GeometryLast | Last render queue that is considered "opaque". |
| Transparent | This render queue is rendered after Geometry and AlphaTest, in back-to-front order. |
| Overlay | This render queue is meant for overlay effects. |