Unity - Scripting API: SceneView.FrameSelected
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Declaration
public bool FrameSelected();
Declaration
public bool FrameSelected(bool lockView);
Parameters
| Parameter | Description |
|---|---|
| lockView | Whether the view should be locked to the selection. |
Returns
bool Returns true if the current selection fits in the Scene view. Returns false otherwise.
Description
Frame the object selection in the Scene view.