Unity - Scripting API: Screen.GetDisplayLayout
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Declaration
public static void GetDisplayLayout(List<DisplayInfo> displayLayout);
Parameters
| Parameter | Description |
|---|---|
| displayLayout | Connected display information. |
Description
Retrieves layout information about connected displays such as names, resolutions, and refresh rates.
This API does not allocate managed memory outside of the Editor. You can call this method without generating garbage or triggering the garbage collector. It is only supported on Linux, macOS, and Windows platforms.
Additional resources: DisplayInfo