Unity - Scripting API: Search.SearchIndexer.IsReady
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Declaration
public bool IsReady();
Returns
bool Returns true if the index is ready for search.
Description
Indicates if the index is fully built, up to date, and ready for search.
using System.Linq; using UnityEditor; using UnityEditor.Search; using UnityEngine; static class Example_SearchIndexer_IsReady { [MenuItem("Examples/SearchIndexer/IsReady")] public static void Run() { // Create an indexer and wait for indexing to complete in the current thread. using var si = new SearchIndexer(); si.Start(); si.AddDocument("document 1"); si.AddDocument("document 2"); si.Finish(); while (!si.IsReady()) ; Debug.Log("Indexing is completed"); } }