Unity - Scripting API: Search.SearchService.ShowWindow
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Declaration
public static Search.ISearchView ShowWindow(Search.SearchContext context, string topic, float defaultWidth, float defaultHeight, bool saveFilters, bool reuseExisting, bool multiselect, bool dockable);
Parameters
| Parameter | Description |
|---|---|
| context | Search context to start with. |
| topic | Topic to search. |
| saveFilters | True if user search provider filters should be saved for next search session. |
| reuseExisting | True if the active providers should be saved for the next session. |
| multiselect | True if the search supports multi-selection. |
| defaultWidth | Initial width of the window. |
| defaultHeight | Initial height of the window. |
| dockable | If true, creates a dockable search window (that is closed when an item is activated). If false, it creates a dropdown (borderless, undockable and unmovable) version of the search window. |
Returns
ISearchView Returns the search view window instance.
Description
Creates a new search window.
Parameters
| Parameter | Description |
|---|---|
| viewState | Search view state used to open the Search window. |
Returns
ISearchView Returns the search view window instance.
Description
Creates a new search window.