Unity - Scripting API: ShaderGUI.ValidateMaterial
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Declaration
public void ValidateMaterial(Material material);
Parameters
| Parameter | Description |
|---|---|
| material | The material to validate. |
Description
When the user loads a Material using this ShaderGUI into memory or changes a value in the Inspector, the Editor calls this method.
Use this method to ensure that when you import a Material or modify material properties in an Inspector, keywords and passes are enabled or disabled accordingly.