Unity - Scripting API: Texture2D.UpdateExternalTexture
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Declaration
public void UpdateExternalTexture(IntPtr nativeTex);
Parameters
| Parameter | Description |
|---|---|
| nativeTex | Native 2D texture object. |
Description
Updates Unity texture to use different native texture object.
This function is mostly useful for native code plugins that create platform specific texture objects outside of Unity, and need to use these textures in Unity Scenes. For a texture created with CreateExternalTexture, this function switches to another underlying texture object if/when it changes.
Additional resources: CreateExternalTexture.