Unity - Scripting API: VRTextureUsage

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Properties

Property Description
NoneThe RenderTexture is not a VR eye texture. No special rendering behavior will occur.
OneEyeThis texture corresponds to a single eye on a stereoscopic display.
TwoEyesThis texture corresponds to two eyes on a stereoscopic display. This will be taken into account when using Graphics.Blit and other rendering functions.
DeviceSpecificThe texture used by an external XR provider. The provider is responsible for defining the texture's layout and use.