Unity - Scripting API: AnimatedValues.AnimBool.Fade
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Declaration
public float Fade(float from, float to);
Parameters
| Parameter | Description |
|---|---|
| from | Value to lerp from. |
| to | Value to lerp to. |
Description
Returns a value between from and to depending on the current value of the bools animation.