Unity - Scripting API: AnimationUtility.SetEditorCurves
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Declaration
public static void SetEditorCurves(AnimationClip clip, EditorCurveBinding[] bindings, AnimationCurve[] curves);
Parameters
| Parameter | Description |
|---|---|
| clip | The animation clip to modify. |
| binding | The binding that defines the path and the properties of each curve. |
| curves | The curves to add. Setting curves in the array to null will remove these curves from the clip. |
Description
Adds, modifies, or removes multiple editor float curves in an animation clip.