Unity - Scripting API: AssetDatabase.Contains
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Declaration
public static bool Contains(Object obj);
Declaration
public static bool Contains(EntityId entityId);
Obsolete Please use Contains(EntityId) with the EntityId type instead.
Declaration
public static bool Contains(int instanceID);
Parameters
| Parameter | Description |
|---|---|
| obj | The asset object to check. |
| entityId | The EntityID of an asset to check. |
| instanceID | The InstanceID of an asset to check. |
Returns
bool Returns true if the object, EntityID, or InstanceID corresponds to a file in the Assets folder. Otherwise, returns false.
Description
Checks whether a given object is an asset.