Unity - Scripting API: ComputeBuffer.EndWrite
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Declaration
public void EndWrite(int countWritten);
Parameters
| Parameter | Description |
|---|---|
| countWritten | Number of elements written to the buffer. Counted from the first element. |
Description
Ends a write operation to the buffer
This call ends a write operation on the buffer. When you call this method, Unity marks the native array returned by the corresponding ComputeBuffer.BeginWrite call as unusable, and then disposes of it.