Unity - Scripting API: DisplayInfo.GetLayout
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Declaration
public static void GetLayout(List<DisplayInfo> displayLayout);
Parameters
| Parameter | Description |
|---|---|
| displayLayout | A list to fill with information about connected displays. |
Description
Retrieves information about the connected displays and populates a list with properties such as display name, resolution, refresh rate, and other relevant attributes.
This function does not allocate managed memory outside of the Editor. You can call this method without generating garbage or triggering the garbage collector. This function is supported only on Windows, macOS, Linux, and embedded platforms.