Unity - Scripting API: Jobs.TransformAccessArray.Add
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Declaration
public void Add(Transform transform);
Parameters
| Parameter | Description |
|---|---|
| transform | Transform component to add. |
Description
Add Transform to the end of the TransformAccessArray.
Declaration
public void Add(EntityId entityId);
Parameters
| Parameter | Description |
|---|---|
| entityId | EntityId of Transform component to add. |
Description
Add Transform by instance ID to the end of the TransformAccessArray.
Parameters
| Parameter | Description |
|---|---|
| transformHandle | TransformHandle reffering to transform to add. |
Description
Add transform from TransformHandle to the end of the TransformAccessArray.