Unity - Scripting API: SceneVisibilityManager.Show
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Declaration
public void Show(GameObject gameObject, bool includeDescendants);
Declaration
public void Show(GameObject[] gameObjects, bool includeDescendants);
Parameters
| Parameter | Description |
|---|---|
| gameObject | GameObject to show. |
| gameObjects | Array of GameObjects to show. |
| includeDescendants | Whether to include descendants. |
Description
Shows a GameObject, or an array of GameObjects, and its descendants.
Parameters
| Parameter | Description |
|---|---|
| scene | Scene containing GameObjects to show. |
Description
Shows all GameObjects in scene.