Unity - Scripting API: SecondarySpriteTexture
struct in UnityEngine
/
Implemented in:UnityEngine.CoreModule
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Description
Encapsulates a Texture2D and its shader property name to give Sprite-based renderers access to a secondary texture, in addition to the main Sprite texture.
Properties
| Property | Description |
|---|---|
| name | The shader property name of the secondary Sprite texture. Use this name to identify and sample the texture in the shader. |
| texture | The texture to be used as a secondary Sprite texture. |
Public Methods
| Method | Description |
|---|---|
| Equals | Compares this SecondarySpriteTexture object to another one. |
| GetHashCode | Returns a unique hash code computed from the name and texture of this SecondarySpriteTexture object. |
Operators
| Operator | Description |
|---|---|
| operator != | Compares two SecondarySpriteTexture objects and returns true if they are not equal. |
| operator == | Compares two SecondarySpriteTexture objects and returns true if they are equal. |