Unity - Scripting API: AddressMode
enumeration
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Description
Specifies how the gradient is sampled when UV coordinates are outside the [0, 1] range.
Wrap repeats the gradient, creating a tiled effect. Clamp extends the edge colors of the gradient beyond the [0, 1] range. Mirror repeats the gradient, but mirrors it at every integer boundary, creating a seamless mirrored tiling.
Properties
| Property | Description |
|---|---|
| Wrap | Repeats the gradient when sampling outside the [0, 1] range, creating a tiled effect. |
| Clamp | Extends the edge colors of the gradient beyond the [0, 1] range. |
| Mirror | Repeats the gradient, but mirrors it at every integer boundary, creating a seamless mirrored tiling. |