Unity - Scripting API: VFX.VisualEffect.SetMatrix4x4
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Declaration
public void SetMatrix4x4(int nameID, Matrix4x4 v);
Declaration
public void SetMatrix4x4(string name, Matrix4x4 v);
Parameters
| Parameter | Description |
|---|---|
| nameID | The ID of the property. This is the same ID that Shader.PropertyToID returns. |
| name | The name of the property. |
| v | The new Matrix4x4 value. |
Description
Sets the value of a named Matrix4x4 property.
Automatically changes overridden state for this property to true.