Unity - Scripting API: AnimationCurve.Constant
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Declaration
public static AnimationCurve Constant(float timeStart, float timeEnd, float value);
Parameters
| Parameter | Description |
|---|---|
| timeStart | The start time for the constant curve. |
| timeEnd | The end time for the constant curve. |
| value | The value for the constant curve. |
Returns
AnimationCurve The constant curve created from the specified values.
Description
Creates a constant "curve" starting at timeStart, ending at timeEnd, and set to the value value.