Unity - Scripting API: AnimationCurve.EaseInOut
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Declaration
public static AnimationCurve EaseInOut(float timeStart, float valueStart, float timeEnd, float valueEnd);
Parameters
| Parameter | Description |
|---|---|
| timeStart | The start time for the ease curve. |
| valueStart | The start value for the ease curve. |
| timeEnd | The end time for the ease curve. |
| valueEnd | The end value for the ease curve. |
Returns
AnimationCurve The ease-in and out curve generated from the specified values.
Description
Creates an ease-in and out curve starting at timeStart, valueStart and ending at timeEnd, valueEnd.