Unity - Scripting API: Build.IPreprocessBuildWithReport.OnPreprocessBuild
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Declaration
public void OnPreprocessBuild(BuildReport report);
Parameters
| Parameter | Description |
|---|---|
| report | A report containing information about the build, such as its target platform and output path. |
Description
Implement this method to receive a callback before the build is started.
using UnityEditor; using UnityEditor.Build; using UnityEditor.Build.Reporting; using UnityEngine;class MyCustomBuildProcessor : IPreprocessBuildWithReport { public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); } }