Unity - Scripting API: ColliderDistance2D
struct in UnityEngine
/
Implemented in:UnityEngine.Physics2DModule
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Description
Represents the separation or overlap of two Collider2D.
Properties
| Property | Description |
|---|---|
| distance | Gets the distance between two colliders. |
| isOverlapped | Gets whether the distance represents an overlap or not. |
| isValid | Gets whether the distance is valid or not. |
| normal | A normalized vector that points from pointB to pointA. |
| pointA | A point on a Collider2D that is a specific distance away from pointB. |
| pointB | A point on a Collider2D that is a specific distance away from pointA. |