Unity - Scripting API: EditorGUILayout.DelayedIntField

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static int DelayedIntField(int value, params GUILayoutOption[] options);

Declaration

public static int DelayedIntField(int value, GUIStyle style, params GUILayoutOption[] options);

Declaration

public static int DelayedIntField(string label, int value, params GUILayoutOption[] options);

Declaration

public static int DelayedIntField(string label, int value, GUIStyle style, params GUILayoutOption[] options);

Declaration

public static int DelayedIntField(GUIContent label, int value, params GUILayoutOption[] options);

Declaration

public static int DelayedIntField(GUIContent label, int value, GUIStyle style, params GUILayoutOption[] options);

Returns

int The value entered by the user. Note that the return value will not change until the user has pressed enter or focus is moved away from the int field.

Description

Make a delayed text field for entering integers.

Similar to EditorGUILayout.IntField but will not return the new value until the user has pressed enter or focus is moved away from the int field.


Declaration

public static void DelayedIntField(SerializedProperty property, params GUILayoutOption[] options);

Description

Make a delayed text field for entering integers.

Similar to EditorGUILayout.IntField but will not return the new value until the user has pressed enter or focus is moved away from the int field.