Unity - Scripting API: EditorGUILayout.Popup

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Declaration

public static int Popup(int selectedIndex, string[] displayedOptions, params GUILayoutOption[] options);

Declaration

public static int Popup(int selectedIndex, string[] displayedOptions, GUIStyle style, params GUILayoutOption[] options);

Declaration

public static int Popup(int selectedIndex, GUIContent[] displayedOptions, params GUILayoutOption[] options);

Declaration

public static int Popup(int selectedIndex, GUIContent[] displayedOptions, GUIStyle style, params GUILayoutOption[] options);

Declaration

public static int Popup(string label, int selectedIndex, string[] displayedOptions, params GUILayoutOption[] options);

Declaration

public static int Popup(string label, int selectedIndex, string[] displayedOptions, GUIStyle style, params GUILayoutOption[] options);

Declaration

public static int Popup(GUIContent label, int selectedIndex, GUIContent[] displayedOptions, params GUILayoutOption[] options);

Declaration

public static int Popup(GUIContent label, int selectedIndex, GUIContent[] displayedOptions, GUIStyle style, params GUILayoutOption[] options);

Returns

int The index of the option that has been selected by the user.

Description

Make a generic popup selection field.

Takes the currently selected index as a parameter and returns the index selected by the user.


Create a primitive depending on the option selected.