Unity - Scripting API: EditorGUILayout.TagField
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Declaration
public static string TagField(string tag, params GUILayoutOption[] options);
Declaration
public static string TagField(string tag, GUIStyle style, params GUILayoutOption[] options);
Declaration
public static string TagField(string label, string tag, params GUILayoutOption[] options);
Declaration
public static string TagField(string label, string tag, GUIStyle style, params GUILayoutOption[] options);
Declaration
public static string TagField(GUIContent label, string tag, params GUILayoutOption[] options);
Declaration
public static string TagField(GUIContent label, string tag, GUIStyle style, params GUILayoutOption[] options);
Returns
string The tag selected by the user.
Description
Make a tag selection field.
Assign tags on the selected GameObjects.