Unity - Scripting API: EditorGUILayout.TextArea

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Declaration

public static string TextArea(string text, params GUILayoutOption[] options);

Declaration

public static string TextArea(string text, GUIStyle style, params GUILayoutOption[] options);

Returns

string The text entered by the user.

Description

Make a text area.

This works just like @@GUILayout.TextArea@@ with proper responsiveness to actions like Select all, Copy, Paste in the Editor.
For Undo support, see Undo.RecordObject.
To make the text wrap, set EditorStyles.textField.wordWrap.


Quick script editor.