Unity - Scripting API: EditorGUILayout.TextArea
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Declaration
public static string TextArea(string text, params GUILayoutOption[] options);
Declaration
public static string TextArea(string text, GUIStyle style, params GUILayoutOption[] options);
Returns
string The text entered by the user.
Description
Make a text area.
This works just like @@GUILayout.TextArea@@ with proper responsiveness to actions like Select all, Copy, Paste in the Editor.
For Undo support, see Undo.RecordObject.
To make the text wrap, set EditorStyles.textField.wordWrap.

Quick script editor.