Unity - Scripting API: MaterialPropertyBlock.GetFloat
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Declaration
public float GetFloat(string name);
Declaration
public float GetFloat(int nameID);
Parameters
| Parameter | Description |
|---|---|
| nameID | The name ID of the property retrieved by Shader.PropertyToID. |
| name | The name of the property. |
Description
Get a float from the property block.
Returns zero if not found.