Unity - Scripting API: MaterialPropertyBlock.HasVector
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Declaration
public bool HasVector(string name);
Declaration
public bool HasVector(int nameID);
Parameters
| Parameter | Description |
|---|---|
| name | The name of the property. |
| nameID | The name ID of the property. Use Shader.PropertyToID to get this ID. |
Description
Checks if MaterialPropertyBlock has the Vector property with the given name or name ID. This also works with the Vector Array property. To set the property, use SetVector.