Unity - Scripting API: MaterialPropertyBlock.SetBuffer
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Declaration
public void SetBuffer(string name, ComputeBuffer value);
Declaration
public void SetBuffer(int nameID, ComputeBuffer value);
Description
Set a buffer property.
Adds a property to the block. If a buffer property with the given name already exists, the old value is replaced.
Additional resources: SetColor, SetVector, SetFloat, SetTexture.