Unity - Scripting API: MaterialPropertyBlock.SetInteger
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Declaration
public void SetInteger(int nameID, int value);
Declaration
public void SetInteger(string name, int value);
Parameters
| Parameter | Description |
|---|---|
| name | The name of the property. |
| nameID | The name ID of the property retrieved by Shader.PropertyToID. |
| value | The integer value to set. |
Description
Adds a property to the block. If an integer property with the given name already exists, the old value is replaced.