Unity - Scripting API: Mathf.MoveTowards
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Declaration
public static float MoveTowards(float current, float target, float maxDelta);
Parameters
| Parameter | Description |
|---|---|
| current | The current value. |
| target | The value to move towards. |
| maxDelta | The maximum change applied to the current value. |
Description
Moves a value current towards target.
This function is similar Mathf.Lerp except that this function ensures the rate of change never exceeds maxDelta and that the current value is never greater than the target value.
Negative values of maxDelta pushes the value away from target.