Unity - Scripting API: MonoBehaviour.print
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Submission failed
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Declaration
public static void print(object message);
Parameters
| Parameter | Description |
|---|---|
| message | The message to display in the console. |
Description
Logs a message to the Unity Console. Functionally equivalent to Debug.Log.
using UnityEngine;public class PrintExample : MonoBehaviour { public int playerHealth = 85; public int maxHealth = 100;
void Start() { // Simply print a message in the console print("The Start method has been called.");
// Log variables using string interpolation print($"Initial player health: {playerHealth}");
// Log a variable using formatting float healthPercentage = playerHealth / (float)maxHealth; print($"The player's total score is: {healthPercentage:F2}"); } }