Unity - Scripting API: MonoBehaviour.IsInvoking
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Declaration
public bool IsInvoking(string methodName);
Description
Is any invoke on methodName pending?
using UnityEngine; using System.Collections.Generic;// Instantiates a projectile two seconds after the spacebar was pressed. // LaunchProjectile is called when a previous RigidBody has finished the Invoke.
public class ExampleScript : MonoBehaviour { public Rigidbody projectile;
void Update() { if (Input.GetKeyDown(KeyCode.Space) && !IsInvoking(nameof(LaunchProjectile))) Invoke(nameof(LaunchProjectile), 2.0f); }
void LaunchProjectile() { Rigidbody instance = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; } }
Declaration
public bool IsInvoking();
Description
Is any invoke pending on this MonoBehaviour?