Unity - Scripting API: Object.FindAnyObjectByType
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Declaration
public static T FindAnyObjectByType();
Declaration
public static Object FindAnyObjectByType(Type type);
Declaration
public static Object FindAnyObjectByType(Type type, FindObjectsInactive findObjectsInactive);
Parameters
| Parameter | Description |
|---|---|
| type | The type of object to find. |
| findObjectsInactive | Whether to include components attached to inactive GameObjects. If you don't specify this parameter, this function doesn't include inactive objects in the results. |
Returns
T Returns an arbitrary active loaded object that matches the specified type. If no object matches the specified type, returns null.
Description
Retrieves any active loaded object of Type type.