Unity - Scripting API: PackageManager.Client.Resolve
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Declaration
public static void Resolve();
Description
Forces the Package Manager to resolve the project's packages, reinstalling any altered or missing package and removing extraneous packages.
Forces the Package Manager to resolve the project's packages to ensure they are up-to-date and unchanged. If the packages are already up-to-date, no event is raised.
Note: Make sure any other Client operations complete before calling this method. For more information, refer to the note on the Client class reference page.