Unity - Scripting API: Profiling.Profiler.GetRuntimeMemorySizeLong
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Declaration
public static long GetRuntimeMemorySizeLong(Object o);
Parameters
| Parameter | Description |
|---|---|
| o | The target Unity object. |
Returns
long The amount of native-memory used by a Unity object. This returns 0 if the Profiler is not available.
Description
Gathers the native-memory used by a Unity object.