Unity - Scripting API: Rect.Overlaps
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Declaration
public bool Overlaps(Rect other);
Declaration
public bool Overlaps(Rect other, bool allowInverse);
Parameters
| Parameter | Description |
|---|---|
| other | Other rectangle to test overlapping with. |
| allowInverse | Does the test allow the widths and heights of the Rects to be negative? |
Description
Returns true if the other rectangle overlaps this one. If allowInverse is present and true, the widths and heights of the Rects are allowed to take negative values (ie, the min value is greater than the max), and the test will still work.