Unity - Scripting API: Rendering.RayTracingShader.SetKeyword

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Parameters

Parameter Description
keyword The LocalKeyword keyword to enable or disable.
value The desired keyword state.

Description

Sets the state of a local shader keyword for this ray tracing shader.

using UnityEngine;
using UnityEngine.Rendering;

public class Example : MonoBehaviour { public RayTracingShader rayTracingShader;

void Start() { // Get all the local keywords that affect the RayTracingShader var keywordSpace = rayTracingShader.keywordSpace;

// Iterate over the local keywords foreach (var localKeyword in keywordSpace.keywords) { // Get the current state of the local keyword bool state = rayTracingShader.IsKeywordEnabled(localKeyword);

// Toggle the state rayTracingShader.SetKeyword(localKeyword, !state); } } }