Unity - Scripting API: Rendering.RayTracingShader.SetKeyword
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Parameters
| Parameter | Description |
|---|---|
| keyword | The LocalKeyword keyword to enable or disable. |
| value | The desired keyword state. |
Description
Sets the state of a local shader keyword for this ray tracing shader.
using UnityEngine; using UnityEngine.Rendering;public class Example : MonoBehaviour { public RayTracingShader rayTracingShader;
void Start() { // Get all the local keywords that affect the RayTracingShader var keywordSpace = rayTracingShader.keywordSpace;
// Iterate over the local keywords foreach (var localKeyword in keywordSpace.keywords) { // Get the current state of the local keyword bool state = rayTracingShader.IsKeywordEnabled(localKeyword);
// Toggle the state rayTracingShader.SetKeyword(localKeyword, !state); } } }