Unity - Scripting API: Transform.TransformPoint
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Description
Transforms position from local space to world space.
using UnityEngine; using System.Collections;public class ExampleClass : MonoBehaviour { public GameObject someObject; public Vector3 thePosition;
void Start() { // Instantiate an object to the right of the current object thePosition = transform.TransformPoint(Vector3.right * 2); Instantiate(someObject, thePosition, someObject.transform.rotation); } }
Declaration
public Vector3 TransformPoint(float x, float y, float z);
Description
Transforms the position x, y, z from local space to world space.
using UnityEngine; using System.Collections;public class ExampleClass : MonoBehaviour { public GameObject someObject;
void Start() { // Instantiate an object to the right of the current object Vector3 thePosition = transform.TransformPoint(2, 0, 0); Instantiate(someObject, thePosition, someObject.transform.rotation); } }